<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: So, You Want to Take Your Indie Game to PAX.</title>
	<atom:link href="http://bitflipgames.com/2012/09/03/so-you-want-to-take-your-indie-game-to-pax/feed/" rel="self" type="application/rss+xml" />
	<link>http://bitflipgames.com/2012/09/03/so-you-want-to-take-your-indie-game-to-pax/</link>
	<description>Making great games one bit at a time.</description>
	<lastBuildDate>Sun, 30 Sep 2012 09:57:35 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.0.1</generator>
	<item>
		<title>By: Dev Links: Home Grown &#124; DIYGamer</title>
		<link>http://bitflipgames.com/2012/09/03/so-you-want-to-take-your-indie-game-to-pax/comment-page-1/#comment-1402</link>
		<dc:creator>Dev Links: Home Grown &#124; DIYGamer</dc:creator>
		<pubDate>Sun, 30 Sep 2012 09:57:35 +0000</pubDate>
		<guid isPermaLink="false">http://bitflipgames.com/?p=777#comment-1402</guid>
		<description>[...] You Want To Take Your Indie Game To PAX On A Budget (Andy Moore) &#8220;Earlier this week, BitFlip Games made a blog post saying that their PAX booth cost them $12K. Afterwards, they edited in a preface that says PAX is still one of the cheapest conferences, and [...]</description>
		<content:encoded><![CDATA[<p>[...] You Want To Take Your Indie Game To PAX On A Budget (Andy Moore) &#8220;Earlier this week, BitFlip Games made a blog post saying that their PAX booth cost them $12K. Afterwards, they edited in a preface that says PAX is still one of the cheapest conferences, and [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Indie Links Round-Up: PAX It In &#124; The Indie Game Magazine - Indie Game Reviews, Previews, News &#38; Downloads</title>
		<link>http://bitflipgames.com/2012/09/03/so-you-want-to-take-your-indie-game-to-pax/comment-page-1/#comment-1400</link>
		<dc:creator>Indie Links Round-Up: PAX It In &#124; The Indie Game Magazine - Indie Game Reviews, Previews, News &#38; Downloads</dc:creator>
		<pubDate>Fri, 21 Sep 2012 07:28:00 +0000</pubDate>
		<guid isPermaLink="false">http://bitflipgames.com/?p=777#comment-1400</guid>
		<description>[...] to bring it to PAX? Hope you&#8217;ve got a trust fund. The people at BitFlip Games have written an entertaining (and eye-opening) blog post that breaks down how they managed to spend close to $12,000 just to get their game Minion [...]</description>
		<content:encoded><![CDATA[<p>[...] to bring it to PAX? Hope you&#8217;ve got a trust fund. The people at BitFlip Games have written an entertaining (and eye-opening) blog post that breaks down how they managed to spend close to $12,000 just to get their game Minion [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: How to Market an Indie Game &#171; Darren O&#039;Connor&#039;s Digital Blog</title>
		<link>http://bitflipgames.com/2012/09/03/so-you-want-to-take-your-indie-game-to-pax/comment-page-1/#comment-1397</link>
		<dc:creator>How to Market an Indie Game &#171; Darren O&#039;Connor&#039;s Digital Blog</dc:creator>
		<pubDate>Thu, 13 Sep 2012 15:19:15 +0000</pubDate>
		<guid isPermaLink="false">http://bitflipgames.com/?p=777#comment-1397</guid>
		<description>[...] a stand for many gaming convention can be very expensive, $12,000 expensive, so this would not be an option for many indie companies. There are many other ways to promote your [...]</description>
		<content:encoded><![CDATA[<p>[...] a stand for many gaming convention can be very expensive, $12,000 expensive, so this would not be an option for many indie companies. There are many other ways to promote your [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: So, you want to take your indie game to PAX on a budget &#8226; Andy Moore</title>
		<link>http://bitflipgames.com/2012/09/03/so-you-want-to-take-your-indie-game-to-pax/comment-page-1/#comment-1395</link>
		<dc:creator>So, you want to take your indie game to PAX on a budget &#8226; Andy Moore</dc:creator>
		<pubDate>Sat, 08 Sep 2012 03:21:37 +0000</pubDate>
		<guid isPermaLink="false">http://bitflipgames.com/?p=777#comment-1395</guid>
		<description>[...] this week, BitFlip Games made a blog post saying that their PAX booth cost them $12K. Afterwards, they edited in a preface that says PAX is still one of the cheapest conferences, and [...]</description>
		<content:encoded><![CDATA[<p>[...] this week, BitFlip Games made a blog post saying that their PAX booth cost them $12K. Afterwards, they edited in a preface that says PAX is still one of the cheapest conferences, and [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: PAX Prime 2012: Minion Master summons an impressive digital tabletop experience</title>
		<link>http://bitflipgames.com/2012/09/03/so-you-want-to-take-your-indie-game-to-pax/comment-page-1/#comment-1394</link>
		<dc:creator>PAX Prime 2012: Minion Master summons an impressive digital tabletop experience</dc:creator>
		<pubDate>Fri, 07 Sep 2012 15:36:56 +0000</pubDate>
		<guid isPermaLink="false">http://bitflipgames.com/?p=777#comment-1394</guid>
		<description>[...] play community games online to help new players learn tactics, and comprised the crew that busted their asses bring the game to the Expo.  If you&#8217;re into digital card games, tabletop gaming, strategy [...]</description>
		<content:encoded><![CDATA[<p>[...] play community games online to help new players learn tactics, and comprised the crew that busted their asses bring the game to the Expo.  If you&#8217;re into digital card games, tabletop gaming, strategy [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Want To Bring Your Indie Game To PAX? It Could Cost You $11,758.70. &#124; Kotaku Australia</title>
		<link>http://bitflipgames.com/2012/09/03/so-you-want-to-take-your-indie-game-to-pax/comment-page-1/#comment-1390</link>
		<dc:creator>Want To Bring Your Indie Game To PAX? It Could Cost You $11,758.70. &#124; Kotaku Australia</dc:creator>
		<pubDate>Wed, 05 Sep 2012 00:45:09 +0000</pubDate>
		<guid isPermaLink="false">http://bitflipgames.com/?p=777#comment-1390</guid>
		<description>[...] So, You Want to Take Your Indie Game to PAX. [Bit Flip Games -- thanks David!] [...]</description>
		<content:encoded><![CDATA[<p>[...] So, You Want to Take Your Indie Game to PAX. [Bit Flip Games -- thanks David!] [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Crashtastic - Post Labor Day, Greenlight, IGF, Music, Ohhhh Boy!!!</title>
		<link>http://bitflipgames.com/2012/09/03/so-you-want-to-take-your-indie-game-to-pax/comment-page-1/#comment-1389</link>
		<dc:creator>Crashtastic - Post Labor Day, Greenlight, IGF, Music, Ohhhh Boy!!!</dc:creator>
		<pubDate>Tue, 04 Sep 2012 05:21:20 +0000</pubDate>
		<guid isPermaLink="false">http://bitflipgames.com/?p=777#comment-1389</guid>
		<description>[...] the guys over at Bit Flip Games have a breakdown on the costs to showcase a game at the show here. It basically breaks down to over $10,000, which is pretty tough to justify right now. Maybe next [...]</description>
		<content:encoded><![CDATA[<p>[...] the guys over at Bit Flip Games have a breakdown on the costs to showcase a game at the show here. It basically breaks down to over $10,000, which is pretty tough to justify right now. Maybe next [...]</p>
]]></content:encoded>
	</item>
</channel>
</rss>
